It is a simple game that gains difficulty over time. It is simple, fun, and strategic at the same time.ĥ) The game’s difficulty. The work here is real.Ĥ) The combat system. You can actually find youtube videos explaining how well the songs have been made, and how they are used to increase the tension before a boss fight etc. And basically all of the game’s songs are greatly designed and awesome to hear, even those that are too contextual to be listened to outside the game. I was very happy about SE deciding to include a 2D, pixel art mode in DQ XI, without which I wouldn’t even have tried it, which is a good testimony of how art can bring people in a game.ģ) The music is absolutely stunning and I can’t tell how many times I’ve listened to Battle at Journey’s End on spotify and apple music, or Daughter of the Dark God or The One They Call The Witch. I am in the first group and I love this even more than I loved old DQ games arts for examples. Being a Dragon Quest/FF fan really brings you into this game, as it has :ġ) The Square Enix guarantee : most of their RPGs are extremely well made on so many levels, music, art, story, etcĢ) The art : 2D-HD is a style that instantly makes the game a must-try for every pixel-art lover, and a beautiful game to try anyway for people loving more modern art.
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